Define, Organize, Connect
Manage Game Items in Any Format
Whether you're a schema fanatic or just scribbling notes, Drafft’s Items Editor lets you define your game objects your way — structured, messy, or somewhere in between. It’s just text… but it’s your text, conveniently right where you need it.

How It Works
- Schema-Free or Structured: Define items using freeform text or flexible schemas in JSON, HJSON, TOML, or YAML
- Inline Editing: Quickly update fields in-place with real-time validation and syntax highlighting
- Export-Ready: Seamlessly export items as clean, structured JSON ready for any game engine
- No Lock-In: Use the format you prefer—plain text, structured keys, or hybrid
- Saves You a Tab: Sure, it's basically a text editor with colors... but it’s right here in the app, where you need it, when you need it.
Flexible Item Definitions
Use structured formats like JSON or HJSON—or stick with simple key-value pairs. Perfect for:
- Weapons, tools, and gear
- Consumables and upgrades
- Main menu items
- Custom-defined objects (loot, ingredients, etc.)

Your Game Data
OrganizedDrafft is a multi-platform, offline-first editor for interactive narrative systems and game design data. Design and structure dialogue trees, scripts, variables, quests, items, game design documents, and more — all in one place, fully under your control.
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