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6 posts tagged with "Tools"

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Solve Your Game Dev Headaches: Faster Iteration and Organized Data with Drafft

· 6 min read
Drafft
Drafft Team

If you're an indie game developer, you know the thrill of bringing your vision to life is often tangled up with frustrating workflow headaches. You might spend hours battling clunky text editors, lose valuable time waiting for game engine recompiles, or struggle to keep track of scattered files and collaborate effectively. These problems can feel like they're fighting against your creative flow. But what if there was a tool designed to tackle these exact issues, offering a better way to manage your project and speed up development?

Introducing the Items Editor: A More Flexible Way to Structure Your Game Data

· 3 min read
Drafft
Drafft Team

Game development is a complex process that requires a structured yet flexible approach to data management. Drafft was built to simplify this challenge, helping developers centralize and organize their game data efficiently. Today, we're introducing the Items Editor, a powerful new feature that enhances flexibility while maintaining the structured workflow Drafft is known for.

Why Game Developers Need a Centralized Tool for Managing Game Design Assets

· 3 min read
Drafft
Drafft Team

The Problem: Scattered and Disorganized Game Design Data

Game development involves not just media assets like textures, 3D models, and audio files, but also a vast amount of game design assets—scripts, dialogue trees, item databases, game design documents (GDDs), and quest logic. Without a proper system, these assets often become scattered across spreadsheets, notes, or different tools, leading to inefficiencies that slow down production.

Common Challenges Faced by Developers

  1. Lost or Misplaced Design Data – Searching for scripts, dialogue trees, or item databases across multiple tools can waste valuable development time.
  2. Version Control Issues – Without proper tracking, developers risk overwriting critical data or working with outdated information.
  3. Collaboration Hurdles – Writers, designers, and programmers need a streamlined way to share and update design-related content.
  4. Complexity in Maintaining Coherence – Keeping all interconnected elements (quests, items, story branches) consistent and well-documented can be overwhelming.

Top 5 Tools Every Indie Game Developer Should Use in 2025

· 4 min read
Drafft
Drafft Team

Top 5 Tools Every Indie Game Developer Should Use in 2025

Introduction

Indie game development is both exciting and challenging. With small teams and tight budgets, efficiency is key. The right tools can make all the difference in managing projects, creating assets, and launching successful games. Whether you're working solo or with a team, using the best tools available can streamline your workflow, save time, and boost creativity.

Here are five essential tools that every indie game developer should consider using in 2025.


1. Drafft – The Ultimate Game Development Organizer

Category: Game project management

Keeping track of game ideas, assets, and design documents can become a nightmare without proper organization. Drafft provides a single source of truth for your development process, ensuring that everything is easily accessible and well-structured.

Why Use Drafft?

  • Centralized Data Management: Store game assets, scripts, dialogue trees, notes, and documentation in one place.
  • Privacy-Focused Collaboration: Work with a team using a self-hosted database, ensuring full control over your data—no cloud subscriptions required.
  • Version Tracking: Keep a history of updates and avoid losing important details.
  • Own Your Data: Maintain control over your project files without reliance on external services.

By using Drafft, you can keep your game development workflow smooth and focused. Try Drafft today!

Why Visual Novel Developers Should Consider Drafft: A Next-Gen Alternative to Traditional Engines

· 4 min read
Drafft
Drafft Team

Visual novels have captivated audiences for years, and today's developers have a range of tools at their disposal. Traditional engines such as Ren'Py, Twine, Godot with Dialogic, and Ink have long been the go-to solutions for crafting interactive narratives. While each of these tools offers out-of-the-box integration, they come with their own set of limitations—especially when it comes to handling complex narrative structures, collaboration, and asset management.

Breaking Free from Traditional Tools: A Better Way to Write Game Dialogues

· 2 min read
Drafft
Drafft Team

If you've ever tried structuring conversations for a game, you know the struggle:

  • Raw JSON is a nightmare. Sure, it's structured, but debugging deeply nested dialogue trees quickly turns into a game of "Where did I miss that comma?"
  • Node-based editors can get out of hand. They’re great for visualization, but once you have more than a handful of choices, your screen turns into a chaotic web of tiny boxes.
  • Filling forms is frustrating. Some tools force you into rigid UI forms, making every dialogue entry a tedious process of clicking through endless fields.
  • Hardwired schemas can be limiting. If your tool requires a strict structure, adapting your writing style—or making last-minute tweaks—feels like fighting against the system rather than working with it.
  • Text-only formats can be overwhelming. Some approaches rely entirely on scripting dialogue in plain text, which can be powerful but quickly becomes cumbersome as complexity grows.