Scenes
Overview
Scenes allow you to chain multiple scripts and dialogues together into organized, sequential playlists. Create complex narrative flows by linking related content without cramming logic into single nodes.
Features
- Sequential Chaining: Link multiple scripts and dialogues in order
- Flexible References: Reference any Script or Dialogue document
- Custom Labels: Add display labels to scene items for clarity
- Organized Structure: Group related narrative content together
Usage Guide
Creating a Scene
- Create a new Scene document
- Add items by selecting a script or dialogue
- Define the start point (line number for scripts, node ID for dialogues)
- Optionally add a custom display label
- Arrange items in the desired sequence
Scene Playback
Scenes can be played back using Drafft's built-in scene player, executing the items in order and maintaining game state throughout the sequence.
Use Cases
- Complex narrative sequences spanning multiple dialogues
- Tutorial sequences combining scripts and dialogue
- Story chapters or acts
- Cinematic sequences with multiple components
Related Features
- Dialogue Trees: Create dialogue content for scenes
- Scripting Syntax: Use scripting within individual scene items
- Simulator: Test scene execution with simulation
Work in Progress
This documentation is being expanded. More detailed examples and workflow guides coming soon.